Omega Strikers put league-like characters into high-octane soccer matches

Omega Stickers It is a cleverly designed game. At first, I was attracted by the colorful characters and the simple introduction. Developer Odyssey Interactive, made up of former clients of Riot Games, was brave enough to ask them: What if league of legends The characters, with their unique abilities and strong personalities, sat down to play a game of three on three soccer?

Polygon was invited to take a preview test for Omega StickersThe answer is that it is fast, fun and dynamic. Omega Stickers It’s the kind of game where you just have an itch to play One A quick round to kill a few minutes, then uh oh spaghettius, 45 minutes passed.

A round of the game begins with a quick draft where each team selects their attackers. There is a small but eclectic cast of characters, with more on the way, and players can choose from 10 stylish characters. The menu is a breath of fresh air. There is a shy witch surrounded by jinn companions, a goo girl in space clothes, a giant friendly bear, and a shirtless guy shooting from his hands.

Photo: Odyssey Interactive

“We wanted to create something that had broad appeal and accessibility. We didn’t want to go down a dark and gritty fantasy road. We wanted to create, like, a – call it an optimistic, energetic view of the future,” says Dax Andros, co-founder of Odyssey Interactive, a combination of Splatoon and Overwatch together.” “Your lows dwindle and rise rises with this fun, lively approach that lifts you up as you play.”

Once you lock down your attacker, you’ll enter into a match that only takes a few minutes. That’s a good pace because it’s hard to get too angry Omega Stickers; There is not enough time to invest in every game. Losses roll like water off a duck’s back. Instead, I find myself admiring the opponent’s plays and wondering if I can imitate them myself. At the same time, high moments still sing; Kinetic effects, powerful visual effects, and clear action feel satisfying. The wins look great, the camera zooms in on your attacker, the game plays a bit of MVP, and there’s just the right amount of fanfare.

“It’s a character-based game where everyone plays in a completely different way, not only by designing their own core set, but enhanced by training options and [customizing] The way you interact with PvPing with other players or focus on scoring, says Richard Henkel, co-founder and president of Odyssey, on the call with Polygon. “There are a lot of variables, and what those great moments can look like varies – some players are super capable, others are snipers or looking to achieve all the ankle-breaking goals.”

Omega Strikers - one of the teams scores a goal by hitting the bright yellow disc in the enemy area;  On screen are Juno, a blue velvet girl in a pink spacesuit, and Juliet, an excited young woman with a bandaged face and red dye in her hair.

Photo: Odyssey Interacitve

Each match begins with the players arranged on the map in formations of three. Once the game starts, the goal starts as a very narrow gap. Over time, it expands, creating an increased sense of pressure. Each character has unique abilities; For example, she played a witch who can create zones to speed up her allies and shoot hurricanes to stun her opponents.

All jagged edges that hold a match Note and watch or league of legends It was sanded away. There are no mastery traps, no text chat (a very deliberate decision, says Henkel), and automated grief-detection systems. I discovered that the only way to effectively grieve someone was to catch up with them while the camera focused on them in a post-goal celebration, sending out silly, unwanted expressions.

Omega Stickers It is built with a small and powerful core, but the game clearly has room for expansion. Odyssey intends to work with creators, including a 1% revenue share in season one with a creator whose community wins the most games. The developer intends to screen the creators to preserve the software; The idea is to keep the game acceptable for a family game night or college club. There’s also space for team esports, comics, and maybe even other games.

The sky is the limit, and during that Omega Stickers It is currently small and unassuming, and Odyssey hopes the momentary pleasure will build momentum for the launch and lead to a strong populist community. Omega Stickers It launches Friday in beta on Steam; It will be rolled out to other platforms in successive updates.